High-detail packaging props featuring authentic textures for clutter realism in commercial and industrial settings.
Game-ready concrete and urban street props are built for detailed close-ups and seamless scene integration.
Modular electrical pole system designed for urban and rural environments, optimized for large-scale scene integration.
Intricate wire network tailored for realism and optimized for performance in expansive open-world settings.
Versatile modular fencing with realistic wear and tear, ideal for industrial and urban spaces.
Overall shot of all the assets layout.
Carefully crafted material sets with physically accurate textures, demonstrating a range of surfaces for diverse applications.
Carefully crafted material sets with physically accurate textures, demonstrating a range of surfaces for diverse applications.
Carefully crafted material sets with physically accurate textures, demonstrating a range of surfaces for diverse applications.
Carefully crafted material sets with physically accurate textures, demonstrating a range of surfaces for diverse applications. [In Different Light Condition]
Carefully crafted material sets with physically accurate textures, demonstrating a range of surfaces for diverse applications. [In Different Light Condition]
A detailed set of graffiti and tag decals laid out for showcase with spheres.
Graffiti and Tag Decals layout to showcase in real-time.
Unreal Engine:
Detailed food packaging, Trash, Posters, Rice Bags and Animal Food Products, showcasing realistic textures and optimized UV layouts for efficient in-game implementation
Breakdown of each material layer showcasing Alpha, Base, Normal, Roughness and Metallic.
Detailed food packaging and product labels created, showcasing realistic textures and optimized UV layouts.
Detailed food packaging, Trash, Posters, Rice Bags and Animal Food Products, showcasing realistic textures and optimized UV layouts for efficient in-game implementation
Far From Home - Breakdown | Props
Far From Home – Props Showcase
The Far From Home project is a comprehensive collection of modular, game-ready assets crafted with attention to detail and optimized for high performance in real-time environments. Designed for use in Unreal Engine, this showcase emphasizes both realism and efficiency, featuring a wide variety of props that range from food packaging to urban street furniture, fencing, and power poles.
-
The project serves as both a technical demonstration and a creative exploration, showcasing my ability to design and execute professional-quality assets suitable for modern game development pipelines.
-
The full project and the breakdown can be found here:
https://www.artstation.com/artwork/6NNoV5 https://www.artstation.com/artwork/Ry6y0v