Underground Subway

Underground Subway

I've managed to push my graphics cards real hard. My current rig is an SLI set up with two 1080's dated but got RTX to work for this project. This was so super exciting for me and researched in how to getting it to be stable. I wanted to test real-time ray tracing with Megascans.
Inspired by Sydney via Kingsway, I wanted to mix it up a little with this project and decided to go with an Urban feel. I took advantage of the Megascans library as much as I could but also made a number of my own assets and resused some from past projects, along with a few custom props from the Unreal Marketplace, including Clinton Crumpler’s Train, which was very helpful for the posters lights and small details that can be found in the scene.